![]() ![]() Instead, I prefer to feel how bumpy the track is, which really helps me to feel when I'm going to lose grip. For example, I don't actually have the engine sound coming through my shakers, because it drowns out the other feedback that I'd find more useful. It takes telemetry from the game and sends the output for your bass shakers. ![]() I've now upgraded to PC, and I use SimCommander 4 to drive the bodyshakers. It was immersive, but not terribly useful. It worked quite well, but the drawbacks were that music and dialogue would come through the shakers too. When I was using it with the PS4, I used a DAC to convert the 5.1 optical out into analogue channels, so I could use front left, front right, rear left and rear right to drive my 4 bodyshakers. ![]()
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